Browse Source

加入门面模式,代理模式,状态模式,策略模式,模板模式

Micooz 9 years ago
parent
commit
6380f3790d

+ 30 - 0
DesignPattern.sln

@@ -23,6 +23,16 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CompositePattern", "Composi
 EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FlyweightPattern", "FlyweightPattern\FlyweightPattern.vcxproj", "{D56DD7F4-BD5A-449F-B931-ECE3050C77E9}"
 EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FacadePattern", "FacadePattern\FacadePattern.vcxproj", "{72CE6015-4418-4750-B220-5EEC72B32301}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ProxyPattern", "ProxyPattern\ProxyPattern.vcxproj", "{74621836-278F-43D0-9581-CB2D0F93FF84}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TemplatePattern", "TemplatePattern\TemplatePattern.vcxproj", "{F3EF0E3B-A6C8-470C-A7BE-511CA1679DB9}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StrategyPattern", "StrategyPattern\StrategyPattern.vcxproj", "{DA65A803-B306-4C4C-9BF4-6C84EAC186B1}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StatePattern", "StatePattern\StatePattern.vcxproj", "{41488E20-770F-4E52-9402-A20E1029B56C}"
+EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 		Debug|Win32 = Debug|Win32
@@ -69,6 +79,26 @@ Global
 		{D56DD7F4-BD5A-449F-B931-ECE3050C77E9}.Debug|Win32.Build.0 = Debug|Win32
 		{D56DD7F4-BD5A-449F-B931-ECE3050C77E9}.Release|Win32.ActiveCfg = Release|Win32
 		{D56DD7F4-BD5A-449F-B931-ECE3050C77E9}.Release|Win32.Build.0 = Release|Win32
+		{72CE6015-4418-4750-B220-5EEC72B32301}.Debug|Win32.ActiveCfg = Debug|Win32
+		{72CE6015-4418-4750-B220-5EEC72B32301}.Debug|Win32.Build.0 = Debug|Win32
+		{72CE6015-4418-4750-B220-5EEC72B32301}.Release|Win32.ActiveCfg = Release|Win32
+		{72CE6015-4418-4750-B220-5EEC72B32301}.Release|Win32.Build.0 = Release|Win32
+		{74621836-278F-43D0-9581-CB2D0F93FF84}.Debug|Win32.ActiveCfg = Debug|Win32
+		{74621836-278F-43D0-9581-CB2D0F93FF84}.Debug|Win32.Build.0 = Debug|Win32
+		{74621836-278F-43D0-9581-CB2D0F93FF84}.Release|Win32.ActiveCfg = Release|Win32
+		{74621836-278F-43D0-9581-CB2D0F93FF84}.Release|Win32.Build.0 = Release|Win32
+		{F3EF0E3B-A6C8-470C-A7BE-511CA1679DB9}.Debug|Win32.ActiveCfg = Debug|Win32
+		{F3EF0E3B-A6C8-470C-A7BE-511CA1679DB9}.Debug|Win32.Build.0 = Debug|Win32
+		{F3EF0E3B-A6C8-470C-A7BE-511CA1679DB9}.Release|Win32.ActiveCfg = Release|Win32
+		{F3EF0E3B-A6C8-470C-A7BE-511CA1679DB9}.Release|Win32.Build.0 = Release|Win32
+		{DA65A803-B306-4C4C-9BF4-6C84EAC186B1}.Debug|Win32.ActiveCfg = Debug|Win32
+		{DA65A803-B306-4C4C-9BF4-6C84EAC186B1}.Debug|Win32.Build.0 = Debug|Win32
+		{DA65A803-B306-4C4C-9BF4-6C84EAC186B1}.Release|Win32.ActiveCfg = Release|Win32
+		{DA65A803-B306-4C4C-9BF4-6C84EAC186B1}.Release|Win32.Build.0 = Release|Win32
+		{41488E20-770F-4E52-9402-A20E1029B56C}.Debug|Win32.ActiveCfg = Debug|Win32
+		{41488E20-770F-4E52-9402-A20E1029B56C}.Debug|Win32.Build.0 = Debug|Win32
+		{41488E20-770F-4E52-9402-A20E1029B56C}.Release|Win32.ActiveCfg = Release|Win32
+		{41488E20-770F-4E52-9402-A20E1029B56C}.Release|Win32.Build.0 = Release|Win32
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE

BIN
DesignPattern.v12.suo


+ 46 - 0
FacadePattern/FacadePattern.cpp

@@ -0,0 +1,46 @@
+#include <iostream>
+using namespace std;
+
+class SubSystem1 {
+public:
+    void Operation() {
+        cout << "SubSystem1 operation..." << endl;
+    }
+};
+
+class SubSystem2 {
+public:
+    void Operation() {
+        cout << "SubSystem2 operation..." << endl;
+    }
+};
+
+class Facade {
+public:
+    Facade() {
+        _sub1 = new SubSystem1();
+        _sub2 = new SubSystem2();
+    }
+
+    ~Facade() {
+        delete _sub1;
+        delete _sub2;
+    }
+
+    void OperationWrapper() {
+        _sub1->Operation();
+        _sub2->Operation();
+    }
+private:
+    SubSystem1 *_sub1;
+    SubSystem2 *_sub2;
+};
+
+
+int main() {
+    Facade *facade = new Facade();
+    facade->OperationWrapper();
+
+    delete facade;
+    return 0;
+}

+ 84 - 0
FacadePattern/FacadePattern.vcxproj

@@ -0,0 +1,84 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{72CE6015-4418-4750-B220-5EEC72B32301}</ProjectGuid>
+    <Keyword>Win32Proj</Keyword>
+    <RootNamespace>FacadePattern</RootNamespace>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <PlatformToolset>v120</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <PlatformToolset>v120</PlatformToolset>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LinkIncremental>true</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LinkIncremental>false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <Optimization>MaxSpeed</Optimization>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="FacadePattern.cpp" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>

+ 22 - 0
FacadePattern/FacadePattern.vcxproj.filters

@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="源文件">
+      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+    </Filter>
+    <Filter Include="头文件">
+      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+      <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
+    </Filter>
+    <Filter Include="资源文件">
+      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="FacadePattern.cpp">
+      <Filter>源文件</Filter>
+    </ClCompile>
+  </ItemGroup>
+</Project>

+ 41 - 0
ProxyPattern/ProxyPattern.cpp

@@ -0,0 +1,41 @@
+#include <iostream>
+using namespace std;
+
+class Subject {
+public:
+    virtual void Request() = 0;
+    virtual ~Subject() { }
+};
+
+class ConcreteSubject :public Subject {
+public:
+    void Request() {
+        cout << "ConcreteSubject::Request..." << endl;
+    }
+};
+
+class Proxy {
+public:
+    Proxy(Subject* subject) {
+        _sub = subject;
+    }
+
+    void Reuqest() {
+        cout << "Proxy::Request..." << endl;
+        _sub->Request();
+    }
+
+private:
+    Subject *_sub;
+};
+
+int main() {
+    Subject *sub = new ConcreteSubject();
+    Proxy *p = new Proxy(sub);
+    p->Reuqest();
+
+    delete sub;
+    delete p;
+
+    return 0;
+}

+ 84 - 0
ProxyPattern/ProxyPattern.vcxproj

@@ -0,0 +1,84 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{74621836-278F-43D0-9581-CB2D0F93FF84}</ProjectGuid>
+    <Keyword>Win32Proj</Keyword>
+    <RootNamespace>ProxyPattern</RootNamespace>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <PlatformToolset>v120</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <PlatformToolset>v120</PlatformToolset>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LinkIncremental>true</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LinkIncremental>false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <Optimization>MaxSpeed</Optimization>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="ProxyPattern.cpp" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>

+ 22 - 0
ProxyPattern/ProxyPattern.vcxproj.filters

@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="源文件">
+      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+    </Filter>
+    <Filter Include="头文件">
+      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+      <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
+    </Filter>
+    <Filter Include="资源文件">
+      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="ProxyPattern.cpp">
+      <Filter>源文件</Filter>
+    </ClCompile>
+  </ItemGroup>
+</Project>

+ 77 - 0
StatePattern/StatePattern.cpp

@@ -0,0 +1,77 @@
+#include <iostream>
+using namespace std;
+
+class State;
+class ConcreteStateB;
+class ConcreteStateA;
+
+class State {
+public:
+    virtual void OperationChangeState(Context*) = 0;
+    virtual void OperationInterface(Context*) = 0;
+    virtual ~State() { }
+protected:
+    bool ChangeState(Context* con, State *st) {
+        con->ChangeState(st);
+    }
+};
+
+class ConcreteStateA :public State {
+public:
+    void OperationChangeState(Context* con) {
+        OperationInterface(con);
+        this->ChangeState(con, new ConcreteStateB());
+    }
+
+    void OperationInterface(Context* con) {
+        cout << "ConcreteStateA::OperationInterface..." << endl;
+    }
+};
+
+class ConcreteStateB :public State {
+public:
+    void OperationChangeState(Context* con) {
+        OperationInterface(con);
+        this->ChangeState(con, new ConcreteStateA());
+    }
+
+    void OperationInterface(Context* con) {
+        cout << "ConcreteStateB::OperationInterface..." << endl;
+    }
+};
+
+class Context {
+public:
+    Context(State* st) {
+        _st = st;
+    }
+
+    void OperationInterface() {
+        _st->OperationInterface(this);
+    }
+
+    void OperationChangeState() {
+        _st->OperationInterface(this);
+    }
+private:
+    friend class State;
+    bool ChangeState(State* st) {
+        _st = st;
+        return true;
+    }
+
+    State *_st;
+};
+
+int main() {
+    State *st = new ConcreteStateA();
+    Context *con = new Context(st);
+    con->OperationInterface();
+    con->OperationInterface();
+    con->OperationInterface();
+
+    delete con;
+    delete st;
+
+    return 0;
+}

+ 84 - 0
StatePattern/StatePattern.vcxproj

@@ -0,0 +1,84 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{41488E20-770F-4E52-9402-A20E1029B56C}</ProjectGuid>
+    <Keyword>Win32Proj</Keyword>
+    <RootNamespace>StatePattern</RootNamespace>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <PlatformToolset>v120</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <PlatformToolset>v120</PlatformToolset>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LinkIncremental>true</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LinkIncremental>false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <Optimization>MaxSpeed</Optimization>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="StatePattern.cpp" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>

+ 22 - 0
StatePattern/StatePattern.vcxproj.filters

@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="源文件">
+      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+    </Filter>
+    <Filter Include="头文件">
+      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+      <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
+    </Filter>
+    <Filter Include="资源文件">
+      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="StatePattern.cpp">
+      <Filter>源文件</Filter>
+    </ClCompile>
+  </ItemGroup>
+</Project>

+ 47 - 0
StrategyPattern/StrategyPattern.cpp

@@ -0,0 +1,47 @@
+#include <iostream>
+using namespace std;
+
+class Strategy {
+public:
+    virtual void Interface() = 0;
+    virtual ~Strategy() { }
+};
+
+class ConcreteStrategyA :public Strategy {
+public:
+    void Interface() {
+        cout << "ConcreteStrategyA::Interface..." << endl;
+    }
+};
+
+class ConcreteStrategyB :public Strategy {
+public:
+    void Interface() {
+        cout << "ConcreteStrategyB::Interface..." << endl;
+    }
+};
+
+class Context {
+public:
+    Context(Strategy *stg) {
+        _stg = stg;
+    }
+
+    void DoAction() {
+        _stg->Interface();
+    }
+
+private:
+    Strategy *_stg;
+};
+
+int main() {
+    Strategy *ps = new ConcreteStrategyA();
+    Context *pc = new Context(ps);
+    pc->DoAction();
+
+    delete pc;
+    delete ps;
+
+    return 0;
+}

+ 84 - 0
StrategyPattern/StrategyPattern.vcxproj

@@ -0,0 +1,84 @@
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+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{DA65A803-B306-4C4C-9BF4-6C84EAC186B1}</ProjectGuid>
+    <Keyword>Win32Proj</Keyword>
+    <RootNamespace>StrategyPattern</RootNamespace>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <PlatformToolset>v120</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <PlatformToolset>v120</PlatformToolset>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LinkIncremental>true</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LinkIncremental>false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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+      <PrecompiledHeader>
+      </PrecompiledHeader>
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+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="StrategyPattern.cpp" />
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+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>

+ 22 - 0
StrategyPattern/StrategyPattern.vcxproj.filters

@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="源文件">
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+      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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+      <Filter>源文件</Filter>
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+ 52 - 0
TemplatePattern/TemplatePattern.cpp

@@ -0,0 +1,52 @@
+#include <iostream>
+using namespace std;
+
+class AbstractClass {
+public:
+    virtual void TemplateMethod() {
+        PrimitiveOperation1();
+        PrimitiveOperation2();
+    }
+
+    virtual ~AbstractClass() { }
+protected:
+    virtual void PrimitiveOperation1() = 0;
+    virtual void PrimitiveOperation2() = 0;
+    AbstractClass() { }
+};
+
+class ConcreteClass1 :public AbstractClass {
+public:
+    void PrimitiveOperation1() {
+        cout << "ConcreteClass1::PrimitiveOperation1" << endl;
+    }
+
+    void PrimitiveOperation2() {
+        cout << "ConcreteClass1::PrimitiveOperation2" << endl;
+    }
+};
+
+class ConcreteClass2 :public AbstractClass {
+public:
+    void PrimitiveOperation1() {
+        cout << "ConcreteClass2::PrimitiveOperation1" << endl;
+    }
+
+    void PrimitiveOperation2() {
+        cout << "ConcreteClass2::PrimitiveOperation2" << endl;
+    }
+};
+
+
+
+int main() {
+    AbstractClass *p1 = new ConcreteClass1();
+    AbstractClass *p2 = new ConcreteClass2();
+    p1->TemplateMethod();
+    p2->TemplateMethod();
+
+    delete p1;
+    delete p2;
+
+    return 0;
+}

+ 84 - 0
TemplatePattern/TemplatePattern.vcxproj

@@ -0,0 +1,84 @@
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+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{F3EF0E3B-A6C8-470C-A7BE-511CA1679DB9}</ProjectGuid>
+    <Keyword>Win32Proj</Keyword>
+    <RootNamespace>TemplatePattern</RootNamespace>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <PlatformToolset>v120</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <PlatformToolset>v120</PlatformToolset>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LinkIncremental>true</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LinkIncremental>false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
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+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
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+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <Optimization>MaxSpeed</Optimization>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="TemplatePattern.cpp" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>

+ 22 - 0
TemplatePattern/TemplatePattern.vcxproj.filters

@@ -0,0 +1,22 @@
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